10/13/2023 0 Comments Lumino city walkthrough part 2![]() Due to the nature of the visuals though the focus is different from normal and most puzzles can be solved by everything that’s already around you – so there’s less backtracking for unrelated objects than most other adventures. A complex story is not a necessity for any game but it is a little surprising given that Lumino City is essentially an old school graphic adventure, with actual real pointing and clicking. If the game has a narrative theme it’s the problems that come from not talking to others, either that or the developer is just looking for an excuse not to have too much dialogue. ![]() But just as we wouldn’t give a normal game a free pass just because it had really good graphics we can’t ignore the fact that underneath it all Lumino City is far less interesting to play than it is to watch. Apparently it took London-based team State Of Play three years to make, and on an artistic level it’s fascinatingly beautiful. The video below gives some indication of the amount of work and effort that went into creating Lumino City’s world. As if someone decided not to make LittleBigPlanet out of pixels and polygons but cardboard and glue. These are essentially green-screened clips of real world models, with a little computer character running about on top of them. ![]() But these aren’t computer-generated graphics. You’re probably looking at these screenshots and videos and thinking that Lumino City is an amazing-looking game. It’s one of the best-looking games of the year but is there more to this new point ‘n’ click adventure than just pretty visuals? Lumino City (PC) – for once the world inside the game is real
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